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· 2 min read
Eric Buchholz

Many may wonder why I’ve chosen not to use gravity in my CelestialSky model. Gravity is, after all, one of the most fundamental forces in our universe that dictates the motion of objects. CelestialSky, at its core, is a system for defining the motion of celestial bodies, so it seems like gravity should play a role, right?

· One min read
Eric Buchholz

Hello, you are early!

I'm still getting things set up here on this website while I'm working hard on CelestialSky 1.0 for Unreal Engine 5. I'm hoping to have it out by the end of Q2 2023.

Feel free to hop in the Discord server if you feel like hanging out and chatting about astronomy, or you just want to keep tabs on development.